i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.3.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\minan\OneDrive\Documenti\My Games\FarmingSimulator2022\mods\FS22_Alpego_K_Extreme_500\i3D files\denti dx.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [denti dx] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [denti dx] Filling out basic attributes, {name='denti dx', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [denti.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [denti.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [denti.001] Filling out basic attributes, {name='denti.001', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [denti.001] Has material 'DentiAlpego'
i3dio.i3d.I3D:add_material:DEBUG: [denti dx] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [DentiAlpego] Filling out basic attributes, {name='DentiAlpego', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [DentiAlpego] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [DentiAlpego] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [DentiAlpego] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [denti.001] Subset with index [0] based on material 'DentiAlpego'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [denti.001] Processing subset: materialId="1" numTriangles="5442" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [denti.001] Has subset 'DentiAlpego' with '5442' triangles and materialId="1" numTriangles="5442" firstIndex="0" firstVertex="0" numIndices="16326" numVertices="14250"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [denti.001] Has '1' subsets, '5442' triangles and '14250' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [denti dx] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [denti dx] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.0022)
            (0.0000, -0.0000, -1.0000,  0.0509)
            (0.0000,  1.0000, -0.0000,  0.9832)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [denti dx] translation is <Vector (-0.0022, 0.0509, 0.9832)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [denti dx] has translation: [-0.00216324 0.0509065 0.983238]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [denti dx] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [denti dx] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [denti dx] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [denti dx] no more children to process in object
